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ABOUT

BJÖRN FRITZON

A museum technician and consultant of 10 years, turned game designer, that's produced 5 exhibitions using countless different professional hardware and software solutions, and has recently taken the roles of producer, gameplay designer, level designer, audio designer and scripter of 3 projects at Gro Play, and 3 projects at Futuregames.

Björn has worked with many different international teams in meeting the often very harsh deadlines of video game and exhibition production.


 

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